[ASM] Wild Double Battle in BPRE

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  #31  
27/09/2016
Predeterminado Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por jiangzhengwenjz Ver mensaje
Notice: The switch check part was improved yesterday. Now it's not related to the expansion of battle script command table
aka you don't need to expand or...?
ˇbuenos días! no soy hablante nativo del idioma espańol, así perdóname si hago errores, por favor.
uso pokécommunity con más frecuencia, ajaja...
  #32  
27/09/2016
Predeterminado Re: Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por BluRose Ver mensaje
aka you don't need to expand or...?
I mean that the new one doesn't use a new battle script command, so it's compatible with all FR 1.0 ROM.
  #33  
09/10/2016
Predeterminado Re: [ASM] Wild Double Battle in BPRE
An odd bug was fixed and now you can encounter shiny pokemon without broken stars.
  #34  
12/10/2016
Predeterminado Re: [ASM] Wild Double Battle in BPRE
Triggering a double wild battle via a script is finished.

The source code may be shared some day as i'm not sure if it's buggy.
  #35  
Hace 1 semana
Favorito Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por jiangzhengwenjz Ver mensaje
Triggering a double wild battle via a script is finished.

The source code may be shared some day as i'm not sure if it's buggy.
Hey,

You did an AMAZING job with this. I'm following your work awhile and I was already impressed. I just test this and it works just fine, but I gotta say, not perfectly.

I thought I was lucky because I didn't get any of the issues you mention at the beggining. Instead, the one and only issue I've found it's related to a missigno and a wild pokémon that appears sometimes, or when you go to another map, you find the first pokémon of the previous route again with another pokémon (Would be this happening because I expanded my dex to 850 pokémon? I'm still founding the new ones tho..). Sometimes I found a regular wild pokémon on the zone and other that it wasn't from there.

At the very least, sometimes when you battle against any trainer this battle start all over again when you try to fish or going wild to find some pokémon (when it should show up 2 wild pokémon). Again, I consider both of this as minor bugs but still due to missigno and double trainer battle shows up, I can't put this feature right now.

Thank you for your hard work adding some new stuff to pokémon!
  #36  
Hace 1 semana
Predeterminado Re: Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por Ash_Milotic Ver mensaje
Hey,

You did an AMAZING job with this. I'm following your work awhile and I was already impressed. I just test this and it works just fine, but I gotta say, not perfectly.

I thought I was lucky because I didn't get any of the issues you mention at the beggining. Instead, the one and only issue I've found it's related to a missigno and a wild pokémon that appears sometimes, or when you go to another map, you find the first pokémon of the previous route again with another pokémon (Would be this happening because I expanded my dex to 850 pokémon? I'm still founding the new ones tho..). Sometimes I found a regular wild pokémon on the zone and other that it wasn't from there.

At the very least, sometimes when you battle against any trainer this battle start all over again when you try to fish or going wild to find some pokémon (when it should show up 2 wild pokémon). Again, I consider both of this as minor bugs but still due to missigno and double trainer battle shows up, I can't put this feature right now.

Thank you for your hard work adding some new stuff to pokémon!
Well I didn't find all the bugs you've found and currently I don't have time to hack. Would you mind trying it on a clean bpre 1.0 ROM to see if the problems still occur? I haven't encountered any missingno in my ROM.

For the other issue I'm quite confused as the "trainer battle" really happens when we want to trigger a fish battle (fish double is not implemented yet but it is really affected, which is veeeery strange) instead of a normal wild battle. I will fix this strange issue in the winter vacation, but not now as I must take exams and write essays. Thank you for your feedback and more screenshots and detailed statements about the bugs you've found will be appreciated.

P.S. i guess all the problem is about fishing. I haven't found any bugs about normal wild battle and trainer battle. Right?

Última edición por jiangzhengwenjz; Hace 1 semana a las 09:00
  #37  
Hace 1 semana
Predeterminado Re: Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por Aiolia.leo Ver mensaje
Hey,

You did an AMAZING job with this. I'm following your work awhile and I was already impressed. I just test this and it works just fine, but I gotta say, not perfectly.

I thought I was lucky because I didn't get any of the issues you mention at the beggining. Instead, the one and only issue I've found it's related to a missigno and a wild pokémon that appears sometimes, or when you go to another map, you find the first pokémon of the previous route again with another pokémon (Would be this happening because I expanded my dex to 850 pokémon? I'm still founding the new ones tho..). Sometimes I found a regular wild pokémon on the zone and other that it wasn't from there.

At the very least, sometimes when you battle against any trainer this battle start all over again when you try to fish or going wild to find some pokémon (when it should show up 2 wild pokémon). Again, I consider both of this as minor bugs but still due to missigno and double trainer battle shows up, I can't put this feature right now.

Thank you for your hard work adding some new stuff to pokémon!
I guess it's fixed now, and you can try it if you want
Gracias: Aiolia.leo
  #38  
Hace 6 días
Predeterminado Re: Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por jiangzhengwenjz Ver mensaje
I guess it's fixed now, and you can try it if you want
Oh, thank you so much! I will for sure!
I will let you know if something comes up!

Btw, I just try a few days ago your EV-IV display screen (amazing as well) but something's not right because doesn't show my minisprites that well... I guess It's due to I expanded that one and add like the remaining 500 minisprites (gen IV to VII), plus I already had applied a patch that improves old minisprites to new ones (gen I to III), so maybe this tool redirect to an old offset to get those "wrong" minisprites" (idk where to modified that).

Am I guessing right?
  #39  
Hace 6 días
Predeterminado Re: Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por Aiolia.leo Ver mensaje
Oh, thank you so much! I will for sure!
I will let you know if something comes up!

Btw, I just try a few days ago your EV-IV display screen (amazing as well) but something's not right because doesn't show my minisprites that well... I guess It's due to I expanded that one and add like the remaining 500 minisprites (gen IV to VII), plus I already had applied a patch that improves old minisprites to new ones (gen I to III), so maybe this tool redirect to an old offset to get those "wrong" minisprites" (idk where to modified that).

Am I guessing right?
Yes, it's because it's just an 'experiment' on C hacking, and I don't include it in my own hack. You can try to edit the pointers after insertion.
Gracias: Aiolia.leo
  #40  
Hace 1 día
Predeterminado Re: Respuesta: Re: [ASM] Wild Double Battle in BPRE
Dicho por jiangzhengwenjz Ver mensaje
I guess it's fixed now, and you can try it if you want
Hey @jiangzhengwenjz , it's me again. So, I try again your patch and fortunately, that issue about fishing "trainers" when you already face them seems to be gone. Besides, Missignos seems to be gone as well. Yay!



I must forgot to tell you about this, because, while I was testing this again, I try really hard to find if something is wrong, and so far, remains just one thing I forget to tell you about the last time we spoke. When you use a Repel, Super or Max Repel, double wild battle still appears and even with more odds. I must say I edit that item to be like Black&White repel system, the one who ask you to use another.

Again, I'll be in touch If I found something else. This is in fact, and incredible addition. Furthermore, I would like o be in touch with you, I got some really minor issues in my hack and I think ASM and you could help me.

Thank you in advance!
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